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Japan sales: Famitsu & Media create - week 12 ( march 18-24)

Forums - Sales Discussion - Japan sales: Famitsu & Media create - week 12 ( march 18-24)

Kresnik said:


*whoosh*

Of course they're going to fall further, Pie, that was never up for debate.  What I'm saying is - a few posts (not a great deal, but some) were calling Vita-back-to-20k-doom the week after Soul Sacrifice.  They seemed to believe that the price cut effect had worn off altogether and there was no more software coming that would maintain respectable levels.  Which obviously was a load of rubbish, and the sales have proved that for two weeks now.  

That's all that post was about.  We haven't seen what the new baseline for Vita is yet, I agree, but that's not the point I was making.  The descent to the new baseline is coming, but we'll see it the week after next (once Muramasa/Holy Sorcery Story are out) rather than 2 weeks ago.

Don't whoosh me. :P

I don't see how 20'000 could possibly mean doom for the PSVita, that's much better than what it was doing. (Were people actually saying that the base-line sales would show two weeks ago? I just remember people saying that it will drop. Though I see where you are coming from. Pointing out the obvious is not always interesting.)



Carl is a Piplup hater and deserves to be punished eternally.

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Rogerioandrade said:
It´s about time to have those download sales numbers, retail numbers alone can´t give us a clear view of the market anymore.

I agree. It would be nice to not be half-blind about the Sales anymore.



Carl is a Piplup hater and deserves to be punished eternally.

And Animal Crossing is still there. Seriously this game will keep selling till the end of time.



Nintendo and PC gamer

Media Create:

Luigi's Mansion 2 sold 280k copies, with a high sellthrough rate of 84.79% (so much for whoever started the rumor that the initial shipment was 500k). The first Luigi's Mansion sold 604k copies lifetime, meaning LM2 sold roughly half in its first week alone.

Pro Yakyuu Spirits 2013 sold 101k on PS3, 81k on PSP, and 24k on Vita. Combined, it has outsold the 2012 predecessor. Preorders were at a record high for the series. PSP sold 4x the previous game's 20k, likely due to a price reduction for this year's game.



Because I want to rub it in

A post from last week:

"This thread seems somewhat quieter to the last few. Why is this?

Also, pretty hefty falls for Vita and SS (I said 45k and 70k for them) and Wii U still going down but pretty much level now. DQX releases in a couple weeks so hopefully that'll help sales.

Next week:

3DS- 120k
Vita- 30k"

 



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pezus said:

Because I want to rub it in

A post from last week:

"This thread seems somewhat quieter to the last few. Why is this?

Also, pretty hefty falls for Vita and SS (I said 45k and 70k for them) and Wii U still going down but pretty much level now. DQX releases in a couple weeks so hopefully that'll help sales.

Next week:

3DS- 120k
Vita- 30k"

 

 

Stop it. trololol!!

 

OT: Anyway,  I expect a bad hardware numbers for all in early April. Isn't these a slow weeks for Japan? Correct me if I am wrong.



According to Dengeki (they have started doing weekly rankings too)
http://news.dengeki.com/soft/ranking/ranking.html

One Piece 2 on PS3 has a mediocre 65% sellthrough rate, Vita version is higher at 75% sellthrough. The first game was a much higher 92%.

So yes, the first game hurt consumer confidence in the sequel.



BaldrSkies said:
According to Dengeki (they have started doing weekly rankings too)
http://news.dengeki.com/soft/ranking/ranking.html

One Piece 2 on PS3 has a mediocre 65% sellthrough rate, Vita version is higher at 75% sellthrough. The first game was a much higher 92%.

So yes, the first game hurt consumer confidence in the sequel.



as a huge one piece fan, i say it was too early bringing out a 2nd game imo. The manga clearly hasn't been out so long time skip(starting its 4th arc about a month ago). They should have waited but thats just me



tbone51 said:
BaldrSkies said:
According to Dengeki (they have started doing weekly rankings too)
http://news.dengeki.com/soft/ranking/ranking.html

One Piece 2 on PS3 has a mediocre 65% sellthrough rate, Vita version is higher at 75% sellthrough. The first game was a much higher 92%.

So yes, the first game hurt consumer confidence in the sequel.



as a huge one piece fan, i say it was too early bringing out a 2nd game imo. The manga clearly hasn't been out so long time skip(starting its 4th arc about a month ago). They should have waited but thats just me


I'm not sure how the western impression of the first game is, but it was extremely poorly received by the people in Japan. Just because a game sells a lot doesn't mean it's good or well received.

The second game seems to be a good improvement, but the damage is already done... Maybe some people will at least see it's a better game and it will have some steady sales rather than being overly front loaded.



The first OP was poorly received for sure, the QTEs and whatnot. That definitely had a HUGE impact on OP2's sales. However, I believe the Japanese are probably a little burnt out from Musou games. Koei released DW7:Empires, Hokuto Musou 2, Dynasty Warriors 8, and OP2, all within 2 months of each other. OP2 would've done much better if Koei spaced out their games a little more.

I wouldn't use Amazon JP review scoers to judge a game though, especially if it was an exclusive. The users "reviews" there are just horrible, probably the worst on the web.