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What is your favorite game so far this year?

Ni No Kuni 129 60.85%
God of War: Ascension 15 7.08%
Dead Space 3 3 1.42%
Tomb Raider 2 0.94%
Crysis 3 1 0.47%
Army of Two: Devil's Cartel 0 0.00%
Bioshock Infinite 15 7.08%
Hyperdimension Neptunia Victory 0 0.00%
Atelier Ayesha: the Alchemist of Dusk 0 0.00%
Other 2 0.94%

The Last of Us brings back true survival horror
By Tatjana Vejnovic On 31 Mar, 2013 At 02:18 PM | Categorized As FeaturesPax EastSliderSurvival Horror | With 0 Comments and 0 Reactions


Sony brought a thirty-minute demo of The Last of Us to PAX East.  There wasn’t a single moment when the line for this survival horror/action game wasn’t capped, and there was a damn good reason for it. The Last of Us is a damn fine game.

Fallout, Borderlands, Left 4 Dead, Metro, and other post-apocalyptic games have one shared aspect in common: A lack of realism. If the world were to be laid waste by nuclear warfare, there wouldn’t be bullets and food everywhere. That’s where The Last of Us shines.

The demo starts off with  Joel (the main character), Ellie, and an unknown woman discussing the risks of entering New York City’s downtown areas which is swarming with the fungal infected. You and your partners are trying to get to the gold domed building on the other side of the city, and it’s going to take getting through a tall, abandoned building to get there.

You see a dead Clicker within minutes of walking through the first building. They’re awful feminine-looking creatures that don’t go down easy — these creatures will stop at nothing, and use echolocation to get around. Their faces are very flower like, and the one you stumble upon has grown into the door, and sealed it shut with plants.

Throughout the demo you have to use strategy to fight and get around enemies. Since the Clickers can’t technically see you, you can pick up bottles and bricks and throw them across rooms. The throwing mechanic is nearly identical to the Uncharted grenade-throwing mechanic. I only say nearly because this one actually seemed to work.

The combat in the game is where I experienced the most fear. Since you have an incredibly limited ammo supply, you need to be observant of your surroundings. I found myself in a compact area with four runners — who do exactly what you think they do — and out of bullets. I had to be quick on my toes, “oh look, a beer bottle I can break over their heads,” or “a brick I can beat them to death with!” I probably died at least five times. 

The Last of Us  is difficult, yes, but that’s a good thing. It gives you sense of realism, which translates into fear. If you don’t pick up the can of food and grab those batteries, you’ll starve to death and not be able to see! If you don’t fix your shiv, you’re going to break it off in the next person you stab. It’s incredibly realistic.

The game’s audio was easily my favorite part of the demo. You hear feet crunching leaves, moved items echoing loudly throughout the rooms, splashing water, and even heavy rain showers. When the Clickers were within a close range, I heard a Grudge-like noise  – a throaty clicking noise that seems to go on forever — come from all angles. I screamed like a little girl when one came through the door to try and kill me. 

The demo kept a good balance between survival and horror. Throughout the game, you pick up different items: batteries, tape, scissors, rags, and alcohol to name a few. It’s definitely smart to look around an area to find some, because you’ll need it. When you open your inventory, you’re shown what you’ve picked up in terms of “Collectibles.” They include letters and maps that you find in the environments. Selecting “Crafting” lets you use Collectibles to make weapons and healing products. For example, a rag and alcohol made a first aid kit and Molotov cocktail. Your melee weapons become damaged after use, so make sure you continue procuring items to craft new weapons.

Sony revealed just enough to build buzz.  By the end of the demo, I was attached to the characters and wondered what was in store for the survivors. I’m excited to pick this game up on June 14th, but also a little scared. The game is quite difficult and rather horrifying. Somehow I don’t see my cat being a supportive partner.




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I hadn't seen most of those TLoU screenshots. Good stuff.

I'm on a media blackout after the "infected gameplay" and god I want to read it so much
Although the fact that the game is going to be really scary doesn't make me very happy. I would rather like it to be more tense (like the scavengers encounter) than creep the shit outta me :-/

So it is happening...PS4 preorder.

Greatness Awaits!

Rumor: Until Dawn adds DualShock controller support

Sam Raimi’s Evil Dead reboot isn’t the only “cabin in the woods” a group of unlucky teens will be exploring this year as the PS3-exclusive Until Dawn is still on track for a 2013 release. After the game was announced last year, developer Supermassive revealed that the game was designed for use with the PlayStation Move controller and that the motion control peripheral was required for Until Dawn. PS3 owners requested DualShock supprt, but aPlayStation Blog post from October reconfirmed that the Move was the only planned input option for the game.

Fast forward to today and the reveal of the game’s official boxart on Amazon. The banner along the top states that the game is “PlayStation Move Compatible” instead of “PlayStation Move Required,” implying that DualShock support will ultimately be included in the game.

So we should all celebrate, right? Not so fast. Until Dawn’s profile page on PlayStation.comshows a “PlayStation Move Required” banner along the top, but it also features a tiny picture of the new boxart that includes the “PlayStation Move Compatible” wording. We’ve contacted Sony and will update this story with the official word once we hear it.

At this point, those of us who want to play Until Dawn with a DualShock controller are still in limbo. Much like the limbo that trapped Bruce Campbell within the woods in Evil Dead II. And that turned out OK, he got a chainsaw hand out of the deal…

Of course, he had to cut off his possessed hand at the wrist first.


The Last of Us Brings Back True Survival Horror

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Gold Box deal of the day on Amazon:

God of War PS3 bundle and God of War Ascension.

Good to hear even a rumor about Until Dawn. This long silence made me afraid that the game may have been canned. I'm still interested in it and will play via Move.

So it is happening...PS4 preorder.

Greatness Awaits!

Veknoid_Outcast said:
Gold Box deal of the day on Amazon:

God of War PS3 bundle and God of War Ascension.

Pretty good deal