Monolith Soft’s first Wii U project will be a challenging game that will bring people together, according to the developer, and consumers can expect it to be both very flashy and addicting.
The developer’s executive producer, Hirohide Sugira, says he and his team want to recuperate the Japanese gaming industry by showing what they can do with their first HD, Wii U game.
Michihiko Inaba of Monolith Soft says he wants the forthcoming game to show that Japan can keep up with developers in the U.S., in terms of technology. Inaba also says Monolith Soft’s goal is to become like Bethesda Softworks, the developer of the Fallout series.
Inaba: “I’d like to make an HD game that will wow the players. I want to show that Japan can still keep up with the USA when it comes next gen technology. Our goal is to become something like the developers of the Fallout series, Bethesda Softworks.”
Sugiura: “I believe that today’s Japanese gaming industry has lost its touch, and we’d like to do something to change that.”
''People who stayed home won 2012, Sony won 2013, Nintendo won 2014.''