sales2099 said:
Dallinor said:
sales2099 said: I dont like this premise. Humanity degraded from a space faring race to one city on Earth? Sounds like a mix from the story behind the Brutes in Halo before they joined the Covenant and Gears of War (bombing themselves back to the stone age). Halo is about Humanity persevering and ascending to their rightful place as protectors of the galaxy. This........just seems depressing. That hovering alien ship only strengthens that humanity is the pet of another alien race. A story means everything to a sci-fi game. |
Most game stories are awful. Even if the story isn't that bad, the storytelling usually is. Gameplay is everything.
|
Arguable. Gameplay can be great but in story driven genres such as sci-fi, it could greatly impact sales legs if there is no fan community.
|
Well, take the story out of Halo and it will still sell. The core mechaincs are excellent, gameplay is smooth, visuals are good etc. The story really isn't 'everything' to it. I don't even know what the story is about beyond master chief being a spartan and the rings in space being weapons and the covenant/flood are enemies, and I've played Halo: CE through to Reach.
Granted it probably sells more copies and has a small (relatively speaking) community of hardcore followers buying special editions and other merchandise if there's an interesting plot. Other extremely successful games have shown though that there's no real necessity for there to be a strong story for a game to sell, or to build a strong hardcore community. I don't think the FPS/Sci-fi genre is any exception.