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Forums - Gaming Discussion - Your Dream Game?

a procedurally generated first person open world game with modern graphics and interaction.

Think a rougue like with a huge open sandbox world full of dungeons and mysteries, bustleing cities full of NPCs, dynamic weather, dynamic economy etc with the combat of skyrim. Every time you played would be different and you would never know what's around the next corner. With a permadeath option of course on by default and a veriaty of "win conditions" like becoming the richest man in the game world, slaying some increadably tough boss, become king etc, each of which would take both lots of time and skill but also a little luck.

Everyone who playes would have their own unique experiance playing it full of imergent gameplay, the story of each character would be truly unique. For example you could be hunting in a forrest at night and stumple upon a witches covern performing some ritual and you could, wait and watch, attack, try talk to them or flee. If you watched you could learn a spell and the witches could sommon an powerful beast and then you could attack or flee etc. If you attack you would be in a fight with poerful spellcasting enemies (and you could even have just started the game and get owned or maybe you have been playing for few hours and be in a tough fight with great rewards or even be epicly powerful and defeat them easy). If you talk to them maybe they would trade with you and if you fled you could avoid the whole thing or if the monster had been sommoned be hunted down. Every encounter could be like that every one could be interacted with in a dozen ways and you would never know exactly what to expect and there could be thousands of such encounters randomly dotted accross the game world which would also be random.

You would also have options for things like journal/quest log (auto, manualy sellect impotant notes from convo log, totally manual and you have to type in note yourself), map (auto map that fills in as you explore (with place names etc attached), auto with manual markers notes place names etc, or Etrian Odyssey style draw your own) quest helpers (arrow pointing where to go, marker on your map or just whatever details you get from NPCs and it's up to you to make notes and where to go/ mark your map) and many more

*Edited with more details*



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Triwells said:
An open-world zombie game that never ends. You start from the beginning where everything is fine and things just go to shit as time goes on. I'd make it where you can meet other players just kill zombies all day. That would be my perfect game. I hope to see a game like this before I die


now thats what im talking about.... it sounds awesome




- Twilight Princess, but slightly challenging.
- A sequel to the SNES Mario RPG.
- Mother 4
- A worthy sequel to Chrono Trigger



A Zelda game with HD graphics would be nice.



           

My dream games would be Xenogears Eps 1-4, 6, as outlined in Perfect Works. This time with HD graphics, no budgetary or disc space limitations like the original had.



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A game like Just Cause 2, but with an open world that is the world! Imagine an open world game that uses the actual Earth as its playground. Of course, there would be something like teleportation pods in all of the major cities, since it would take an ungodly amount of hours to just get anywhere.



Studio Ghibli working with team Ico to create an RPG set in a seamless open world.
I'll settle for Level 5's collaboration with studio Ghibli in the mean time.
http://gamrreview.vgchartz.com/game/45870/ninokuni-shiroki-seihai-no-joou/
The last guardian might quite possibly be my dream game already.

And Elite 4, Elite 4, Elite 4, Elite 4, Elite 4! It's been way too long since a good space sim. At this point I'll settle for a HD remake of Frontier: first encounters with the game crippling bugs fixed.



A free to play FPS MMORPG game much like WOW but like Halo for story but with the awesomeness that is Mass Effect.



A game which gives you a situation a deep emotional situation and then challenges you on what would you do. The game will have no clear guidence and it would be up to the player on what they want to do.

For example a situation ripped straight form 99% of all redemption movies is that you are in the wrong place at the wrong time and because of that Mobsters come to your house and kill your entire family but you survive the attack, in any game now you would do some scripted linear missions on what they designers believe you would do for revenge but what if you are in control of what you do next. What do you do when your first get out, do you move on forget everything, do you help the police and use justice to bring down the mob, do you go undercover , break into the mob ranks and find the killers and lay down revenge or do you go all out murdering rampage and take down the entire mafia or maybe a mix. You would be let loose on a rich vibrant open world where your mafia people do there business in real time like everyone else making you have to plan your revenge and make sure everything goes to plan just like in the movies.

Problem is, designing all those possibilities would take a long time and alot of manpower and money so its differently a dream game.



Of Course That's Just My Opinion, I Could Be Wrong

My dream game would be, playing as Master Chief but with bioshock weapons/plasmids, (as well as some iconic Halo weaponary) fighting hordes of zombies ala left 4 dead, with Marcus fenix as co-op if you wish. The driving segments would be Burnout Revenge esq (yes you can run over thousands of zombies at 200 MPH.)

The game world would be the size of Oblivion, with different and more interesting regions though, you can visit Rapture, Liberty City, Albion, Wasteland ect.