By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - What defines a gaming "generation" ?



Around the Network

Wikipedia clears it all up for you. We are now in the seventh gen. I believe it is like items coming out in the same time period. Or basically, the major competitors in a given race.

P.S.: You may want to take out that the Wii uses last-gen hardware. True or not, this thread will get derailed quickly.





The generations are more about marketing and release cycles than they are about technology.

And if you really want to define them in technological terms, you're ignoring the controller technology that the Wii uses. CPUs and GPUs aren't everything.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.


Next-gen duct tape! It's hot, get it now!


Around the Network


You forgot the N64 in the 5th gen and the NeoGeo in the 4th gen. Both systems were, coincidentally, the most powerful of their respective generations.

With that in mind, it becomes apparent that the most powerful console each generation has never won in terms of marketshare. :)

@ famousringo: While all consoles in a generation don't always use the same technology, they do usually more-or-less conform in ways stemming from the dominant technologies of the time. But, IMO, what really makes a generation is its games - specifically, those that push gaming as a whole in new and exciting directions.

1st Gen: Primitive TV-games like Pong

2nd Gen: Space Invaders, Pac-Man, Donkey Kong, Frogger, Asteroids, Galaga/Galaxian

3rd Gen: Super Mario Bros., Super Mario Bros. 3, Mega Man, Final Fantasy, Ninja Gaiden, Legend of Zelda, Metroid

4th Gen: Street Fighter II, Sonic the Hedgehog, Final Fantasy IV, Zelda: A Link to the Past, Donkey Kong Country, Starfox, Super Mario Kart

5th Gen: Ocarina of Time, NiGHTS, Super Mario 64, Resident Evil, Metal Gear Solid, Tomb Raider, Castlevania: SotN, Super Smash Bros.

6th Gen: Resident Evil 4, Metroid Prime, Devil May Cry, ICO, Star Wars: KotOR, Halo, [Possibly more; as years go by we'll see which games are remembered as classics and which aren't]

7th Gen: ???



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom

 

 



Wii and Xbox were more or less "inbetween-gen" consoles.



GAMES



 

mM