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Forums - Nintendo Discussion - Dear Nintendo: For the Wii2 I want______(insert suggestion)

How about some games I would like to play.



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Skyward sword in 1080p (ok 720p to stay realistic) and 5.1 surround please.

plus:

Splitscreen Mario co-op game

Splitscreen Mario co-op game

Splitscreen Mario co-op game

Splitscreen Mario co-op game

Why has nobody done a splitscreen 2D platformer yet???



Viper1 said:

You guys think my set up is too costly?  I'll break it down for you.

No, I was really just asking.



  • A system capable of displaying games in 1080p at rock solid 60fps.
  • HDD or SSD big enough for demos and lots of VC games, talking about it...
  • Ability to move the VC and Wiiware purchases you've made onto the new console. For free.
  • Price : no more than 300 $/€
  • The last but most important. DON'T DISAPPOINT US!


Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

- A PSN/XBox Live like online experience ( I would love to boot my Wii and see who's playing Mario Kart or SSBB)

- The ability to transfer my many many VC games to the new console.

- Retrocompatibility with GC disc and Wii games.

- Better graphics (HD)



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SvennoJ said:

Skyward sword in 1080p (ok 720p to stay realistic) and 5.1 surround please.

plus:

Splitscreen Mario co-op game

Splitscreen Mario co-op game

Splitscreen Mario co-op game

Splitscreen Mario co-op game

Why has nobody done a splitscreen 2D platformer yet???

I don't really see the appeal of that.



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TruckOSaurus said:
SvennoJ said:

Skyward sword in 1080p (ok 720p to stay realistic) and 5.1 surround please.

plus:

Splitscreen Mario co-op game

Splitscreen Mario co-op game

Splitscreen Mario co-op game

Splitscreen Mario co-op game

Why has nobody done a splitscreen 2D platformer yet???

I don't really see the appeal of that.

NSMB and DKCR would have been a lot more fun if we weren't restricted to the same screen space all the time. In LBP one of us gets left behind regularly with all the spinning wheels and rope swinging. You could make more interesting puzzles if you could seperate a bit.

Also in splitscreen you would have the benefit of your char to always be in the center as in single player. Doing difficult jumps while you move left/right/up/down on screen depending on your co-op partner makes it a lot harder then it needs to be.



Cthulhu said:

funny everyone is talking about power and graphics...I thought Nintendo fans never cared about that stuff

It's not graphics for the sake of making prittier games, but for the the console to be able to support 3rd party multiplat development, the new console needs to have graphical capabilities comparable to the other two consoles

Nice try though



pariz said:

I want you to learn the from your competitors and start copying them for a change.

I would love you to have special divisions that make games that the Play Station crowd would want as Heavy Rain or Uncharted.


There is always Retro Studios, and Monolith Soft.



I want a library of games that´s as amazing as the SNES one...meaning, give me a goddamn StarFox, F-Zero, a proper Mario RPG (Super Paper Mario sucks compared to the GameCube/N64 versions), new 2D Mario, a new DKC..all of that in addition to GREAT 3rd party support, both quantity and quality.

Give me that, and the "Wii 2" will be known to me as the 'SNES 2'..something neither the N64 nor the GC nor the Wii have been able to accomplish.