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PS mote so far: Maybe not as perfect as sony claims it is

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I am confident because the game isn't "GOD OF WAR" level production, its a simple mini game.

The controller does have 1:1 almost perfect precision according to other demo presentations, but yes, if its the same at launch, then they failed on there promise to offer the most accurate control on a console.



 

mM
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Blacksaber said:
sega4life said:

 

Doesn't look that responsive, but they say it's Alpha.. so...

 

Those balls better have an option to turn of or dim them....

 

I can assure you, there's no way it will work without those balls. But they can change colors though.

 

See http://kotaku.com/5490574/how-the-playstation-move-is-not-a-wii-remote



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not good news, but like they said it is still early and they have time to make sure everything is right....i doubt they would release this product if wasn't exactly as it should be



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Well IGN's hands on with sports champions was pretty positive.

"That said, Sports Champions actually looks pretty cool. The Gladiator Duel is more robust than the foam sword battle on the Wii. The Move controllers are extremely responsive. Every attack I tried -- a simple swing, a backhand leg sweep, an overheard smash, a lunge -- worked great. What really makes the experience different though is the second Move controller that acts as a shield. I was able to block attacks and parry."

"Watching other people play the game I was able to notice that the motion controls are not well masked fakes. People who barely swung their arm saw their character limply swing his mallet, resulting in an easily blocked, or low scoring hit. You really have to get into it to play the game. Doing huge hits when an opponent is stunned or nearly knocked out will send them flying, and I was able to hit my opponent clear out of the ring and into some columns, which were destroyed by her airborne corpse. Yeah, I said her, the game lets you brutally beat the crap out of ladies."

"The two controllers makes the game feel different, and opens the gameplay up to have things the Wii version can't do. In addition the game recognizes when the controller is behind your back, which is something I haven't seen before."



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takkxyz said:
Blacksaber said:
sega4life said:

 

Doesn't look that responsive, but they say it's Alpha.. so...

 

Those balls better have an option to turn of or dim them....

 

I can assure you, there's no way it will work without those balls. But they can change colors though.

 

See http://kotaku.com/5490574/how-the-playstation-move-is-not-a-wii-remote

a man cannot work without his balls.



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big_boss said:
Well IGN's hands on with sports champions was pretty positive.

"That said, Sports Champions actually looks pretty cool. The Gladiator Duel is more robust than the foam sword battle on the Wii. The Move controllers are extremely responsive. Every attack I tried -- a simple swing, a backhand leg sweep, an overheard smash, a lunge -- worked great. What really makes the experience different though is the second Move controller that acts as a shield. I was able to block attacks and parry."

"Watching other people play the game I was able to notice that the motion controls are not well masked fakes. People who barely swung their arm saw their character limply swing his mallet, resulting in an easily blocked, or low scoring hit. You really have to get into it to play the game. Doing huge hits when an opponent is stunned or nearly knocked out will send them flying, and I was able to hit my opponent clear out of the ring and into some columns, which were destroyed by her airborne corpse. Yeah, I said her, the game lets you brutally beat the crap out of ladies."

"The two controllers makes the game feel different, and opens the gameplay up to have things the Wii version can't do. In addition the game recognizes when the controller is behind your back, which is something I haven't seen before."

This comes from IGN. Watch out.



guiduc said:
big_boss said:
Well IGN's hands on with sports champions was pretty positive.

"That said, Sports Champions actually looks pretty cool. The Gladiator Duel is more robust than the foam sword battle on the Wii. The Move controllers are extremely responsive. Every attack I tried -- a simple swing, a backhand leg sweep, an overheard smash, a lunge -- worked great. What really makes the experience different though is the second Move controller that acts as a shield. I was able to block attacks and parry."

"Watching other people play the game I was able to notice that the motion controls are not well masked fakes. People who barely swung their arm saw their character limply swing his mallet, resulting in an easily blocked, or low scoring hit. You really have to get into it to play the game. Doing huge hits when an opponent is stunned or nearly knocked out will send them flying, and I was able to hit my opponent clear out of the ring and into some columns, which were destroyed by her airborne corpse. Yeah, I said her, the game lets you brutally beat the crap out of ladies."

"The two controllers makes the game feel different, and opens the gameplay up to have things the Wii version can't do. In addition the game recognizes when the controller is behind your back, which is something I haven't seen before."

This comes from IGN. Watch out.


Why? They were pretty negative about some of the other games for Move.

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yikes. BBC is reporting on it http://news.bbc.co.uk/2/hi/technology/8556882.stm

They are calling the PS Move as Wii duplicate



Just want to play good games

red_dragon said:
yikes. BBC is reporting on it http://news.bbc.co.uk/2/hi/technology/8556882.stm

They are calling the PS Move as Wii duplicate

THis is always how it will be looked at. Even though it does it a bit differently.



It looked accurate to me.



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