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MUST SEE IT - AMAZING DS-i CAMERA USE !

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Its pretty cool :)

No - its not 3D, its completely different from 3D tech. Its simply using the camera to simulate a motion controller (i.e. tilt/Wiimote) - and then uses the angle of the DS to change what is rendered.

The iPhone could do this really easily (without the camera) - but its nice to see the DSi do it. Very cool.



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Shonen said:
good_boy said:

nice concept but why can't they make something like this...

 

 

I think they can if they want to use special cards (if dont believe me take a look at ghostwire trailer from the media summit)

 


I watched it on youtube and I was very impressed, looks so awesome, too. I went to gamefaqs.com but it says it will como until Q4 2010:( if is promising, I'll have to save for the DSi and that game.



That invizimals concept would had been great for a pokemon game.



that was amazing....the possibilities



shams said:
Its pretty cool :)

No - its not 3D, its completely different from 3D tech. Its simply using the camera to simulate a motion controller (i.e. tilt/Wiimote) - and then uses the angle of the DS to change what is rendered.

The iPhone could do this really easily (without the camera) - but its nice to see the DSi do it. Very cool.

No, sorry.  That doesn't take the person's position into consideration.  If I'm laying down and I have the DS above me, that should show the same thing as sitting and having the DS horizontally in front of me.  You can't do that with just the angle of the DS (or tilt on a Wiimote).  What's critical here is the angle between the viewer and the DS.  You can only calculate that if you know the position of the viewer, and that requires a camera.  Just because it's not stereoscopic doesn't make it not 3D.  Stereoscopy uses 2 images to create the sensation of depth.  This is using rotation to create the same sensation.  It's a 3D image/room (in the sense of SM64 3D) no matter what you think, though.  In order for the screen to show it correctly, it has to be able to rotate it like it's a 3D environment.



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tarheel91 said:
shams said:
Its pretty cool :)

No - its not 3D, its completely different from 3D tech. Its simply using the camera to simulate a motion controller (i.e. tilt/Wiimote) - and then uses the angle of the DS to change what is rendered.

The iPhone could do this really easily (without the camera) - but its nice to see the DSi do it. Very cool.

No, sorry.  That doesn't take the person's position into consideration.  If I'm laying down and I have the DS above me, that should show the same thing as sitting and having the DS horizontally in front of me.  You can't do that with just the angle of the DS (or tilt on a Wiimote).  What's critical here is the angle between the viewer and the DS.  You can only calculate that if you know the position of the viewer, and that requires a camera.  Just because it's not stereoscopic doesn't make it not 3D.  Stereoscopy uses 2 images to create the sensation of depth.  This is using rotation to create the same sensation.  It's a 3D image/room (in the sense of SM64 3D) no matter what you think, though.  In order for the screen to show it correctly, it has to be able to rotate it like it's a 3D environment.

Fair enough, good point actually. But if you had a calibration system, it should work on anything with an accelerometer (then again, I don't know exactly how the accelerometer in the iPhone works, which axis it supports, etc).

I agree that its stereoscopy, and simulates 3D - but its still different from what people consider "3D" these days (which is all about providing slightly different images to each eye).



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Both Natal and the Arc/PSeye should allow for a similar type of thing with head tracking (move around in front of the TV to see into the world at different angles, like looking into a virtual window). IMO this is far more exciting than 3D. The first ones to successfully combine this tech with the adventure/shooter genres is going to leave the competition scratching their heads.



I think this uses headtracking.



 

I believe this is a 500 points DSiWare that will be available in Japan on March 3rd, according to the video description.

Edit: It's at least Published, if not Developed, by Nintendo, you can see the official page on Nintendo NCL page here: http://www.nintendo.co.jp/ds/dsiware/krgj/index.html



I am a PC gamer, and also have a NDS now, but without access to a Nintendo Wii until End of 2007.

Currently playing: Super Smash Brothers Brawl(Wii), Mystery Dungeon: Shiren the Wanderer(DS), Dragon Quest Heroes: Rocket Slime (DS), WiiFit(Wii)

Games Recently Beaten: Final Fantasy Crystal Chronicles: My Life as a King (Normal; Very Hard after the next DLCs become available)

1 word: RTFA

Thank God I got a DSi