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Developers should be free to choose how difficult a game is and whether or not you get to choose a difficulty setting. If a game is too easy I will not buy it. I want at least have a little but of challenge.

As a counter to easy is better. You can always get better at gaming, getting worse is pretty difficult however. Although I would agree with the statement that the penalty for failing/dieing should be low. I hated it when I lost money/items whilst dieing in a boss fight.



Please excuse my (probally) poor grammar