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Azzanation said:
DonFerrari said:

eeeer no, they haven't said anything about releasing crossgen for two years after PS5 debut. Sure you may say several of their studios won't have games ready in the first 2 years, but that isn't the same thing.

Different strategies, simular results in the end.

Radek said:

Imagine a PC game being made for running on GTX 660 and i3 as minimum requirement and then imagine PC game being made for running with GTX 1060, SSD and Ryzen 5 as minimum requirement.

Even at 1440p or 4K which one do you think will have higher quality graphics and more complex AI and physics (despite of resolution)

And I was being generous with GTX 660 as Xbox One has something even less powerful, GTX 660 is PS4 level GPU.

I mean come on, it's 2020 and even $150 GTX 1650 Super is faster than PS4 Pro 4.2 Tflops GPU!

I'm playing Gears 5 and it runs great on my new RX 5700 XT, Ultra details and 4K I'm getting 60 fps, but if that game was designed with only Xbox One X in mind, I wouldn't be getting more than 30 fps in 4K on ultra and the game would look next gen already.

And Xbox One X is already less powerful than Lockhart even will be, I wish Xbox One X became the lowest available Xbox for 2020-2022 games.

So when games like God of War were made, it wasnt held back by PS4 hardware when RTX-2080 GPUs were on the market? God of War still turned out pretty and so did Gears 5, lets also add TLOU2. It doesn't seem like older limited hardware is affecting the bigger AAA game developments and companie's vision.

A good developer will create a good game regardless of console limitations and BOTW is a perfect example of that.

Games can always look better regardless if they choose to use the latest console.

That doesn't even make sense. God of War and TLOU2 were build from the ground up around the limitations of the ps4. If those games would also have been released on ps3, they would have been far less spectacular.

I mean, lets say Valve decided to release Half Life 3, and it would be completely optimized and only run on a RTX 2080 with SSD, just imagine what that would look like. Unfortunately, there are not many AAA developers left that make games that really push the latest pc hardware, instead pc gamers get the same experience as on consoles and all the extra horsepower goes to waste by simply raising the fps, resolution and some graphical setting that don't really add anything to the games. It will be the exact same thing with all of the exclusives on the Xbox SeriesX, while Sony will drop a couple of 1st party bombs that will probably make Halo Infinite look like a last gen game.