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StuOhQ said:
I think that should have been the goal a long time ago. We could be living in a world with almost no load times and 60fps locked for very pretty games and instead we are chasing pixel count so that our games look decent on unnecessary display upgrades.

The funny thing is, if we were still using CRTs - the resolution would matter so much less and what we could do with the games would be ridiculous. With 4K, we're wasting tons of resources run mediocre looking games.

Eh, the leap from 480p to 720p was pretty significant to the presentation of games, its about triple the pixels. I can still tolerate 720p actually, even on a 4K screen. Playing games at 480p in comparison is not great.

Developers could simply build games around 60 fps if that was really a priority. Specs aren't the problem per se.



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