Darwinianevolution said:
I have a theory that Game Freak is being pushed into a corner after Pokemon Go made more money in a couple of years than all regular pokemon games combined. The Pokemon Co. sees mobile as the future and they are investing heavilly in mobile stuff, thus leaving GF in a weak position. So they are going to monetize this game way more than before. The signs are there already: Mainline pokemon is an annual franchise since Sun/Moon (SM in 2016, USUM in 2017, Let's Go P/E in 2018, Sw/Sh in 2019), so they barely have time to do anything big anymore and they recycle more and more stuff from previous games, with USUM being a practical carbon copy of the game released a year before. Masuda accusing of today's mobile gamers of having little attention spams and thus not bothering to add most extra features. Sending your old pokemon to newer versions is now a paid privilege, first with Poke Bank and now with Pokemon Home... This is going to go a lot worse before it gets better: if the game succeeds, the cuts will continue, and may even increase. If the game fails, the people at Pokemon Co. will increase their investment in mobile at the cost of traditional games. Either way, dark times are ahead. I'm not sure what Nintendo can do to preserve the quality of one of their biggest hardware sellers, if they can (or want) at all... I just hope they don't dare to put the cut pokemons under a paid wall. That would be EA levels of greed. |
Why? Why would that be a bad thing? Why are you entitled to content from past games? You wouldn't go into a game like Mariokart and say "Harumph, I hope they don't charge me to play my old tracks in this game" would you? No, becuase that'd be stupid. If they're remaking content for the new game, it has value and thus it would make sense to charge for it.
I'm gonna appropriate the term "Ok Boomer" to "Ok Gamer" to the same intended effect.
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android