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Alrighty, played through the first hour.

It's not pretty. But we already knew it wouldn't be. 

The important thing is, its still very playable; not one of those janky ports where the whole experience just seems laggy, buggy and slipshod. Characters still feel about as responsive as you'd expect of a typical 30fps adventure game, enemy tells and relevant objects are still readable in spite of the lower resolution, there's never the sense that the technical cutbacks get in the way of playing it, basically.