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WiiU:
- Lack of software overall. 3rd parties only offered ports and the first party titles were weak imo.
- Nintendo's worst controller: expensive, clunky and didn't utilise its features.
- Hardware capability was not of an acceptable standard for that gen.

Overall, the Wii U was mostly played for MK8, Splatoon and Mario Maker, all great games but nothing groundbreaking. A console that lacked any identity. The only real good thing about the Wii U was that a lot of its ideas evolved to the Switch.


PS1:
- Most of the games I care for on Sony platforms happened during the PS2 era and on wards
- A lot of shovel ware games
- Even the good games aged really badly.

It's the only PS I did not own. At the time it was a revolution to the gaming industry but in terms of games, it always felt like a transitional console for the PS2, the console that 3D gaming really flourished in.

XBone:
I've only played the 360 regularly out of Microsoft's home consoles, so I'm forced to pick between the XBone and the Xbox without any real playing time on them.

I feel though that Microsoft had a lot of influence on the gaming medium from the original XBox, and Halo+online at the time was insane, so I do have respect for it. The Xbone though felt like a regression to the amazing 360, and just never really distinguished itself from the PS4. That's the sole reason I'm picking it.