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Pemalite said:
Mr Puggsly said:

Compromises to the storage medium and memory could impact game development for the high end model. GPU is less significant because that's mostly visual tweaks. Again, its a lot of compromise to make a lower budget Scarlett.

There are effects which are more memory bandwidth hungry than others, like Alpha effects. - Less bandwidth means less fillrate, so chances are you just scale back the resolution. It wouldn't be much different than the situation that we see with the base Xbox One and Xbox One X.

Yes there will be compromises with a lower-budget Scarlett. - That's kind of the entire point for a lower-cost device you know?

Mr Puggsly said:

I think you're suggesting Halo 3 has a frame pacing thats unlike other games with obvious frame pacing issues. I'm gonna move on...

Plenty of other games on Xbox 360 have frame pacing issues, you are correct. But that doesn't excuse Halo 3 from criticism where criticism is due.

Mr Puggsly said:

If Rockstar had better specs for GTAV's launch, then they would have just created a more ambitious game, atleast visually. They seemingly have more resources and talent than virtually any other studio.

They did create a more ambitious game, visually. The Xbox One, Playstation 4 and PC versions.

Mr Puggsly said:

Good, then don't complain if I call you out on being immature.

No you can't. You can stick to the rules of the forum and use common courtesy like everyone else.

curl-6 said:

It would be interesting to see what a game would look like built from the ground up for the Xbox One X without having to run on the base model, but unfortunately we'll never know.

Indeed. Same goes for the Playstation 4 Pro.

Still, there are some benefits to be had choosing these mid-gen consoles even at 1080P... The base Xbox One has the majority of it's library at 1080P or less... And more and more Playstation 4 games are sub-1080P as well these days... So there is value in the mid-gen devices even if you are running with only a 27" 1080P display.

I'm saying the compromises made for a low end Scarlett could negatively effect game design. Especially if games can be optimized around SSD but have build for a standard HDD as well. I just get the impression a low budget option stopped making sense because model would have to strip too much.

I really dont feel Halo 3 has a frame pacing issue. Its generally detected on frame counters by constantly jumping above and below 30 fps. But I get your point, you dont feel its smooth. We will end on that.

GTAV on PS4 and X1 was not really built to take advantage of the new specs. I was playing the X1 version for the first time recently and was disappointed.

If you had courtesy you would have respected I withdrew a thought instead of stressing it in a condescending manner, "because I can." My criticism of you was fair and I dont care if it broke a rule.



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