DonFerrari said:
Considering most games had bad drops in fps and some even passed long time below 30 while dynamic res and sub fullhd wasn't that problematic on ps4. gpu cpu were balanced, but when comparing to pc the cpu were lower tier to gpu. |
We would have to look at games individually to assess why there were frame drops below 30 fps, but it was often bottleneck on the GPU. Sometimes it might just be poor optimization especially if its a relatively linear game, yet seemingly more complex games can hit 60 fps.
Its worth noting Just Cause 3 really struggled with console CPUs, while Just Cause 4 was a huge improvement. Look at Mass Effect 1 or Oblivion on 7th gen, that gave me the impression they were already fully utilizing the hardware. Then better optimized games came not long after that.
There are also games on the perform better on mid gen upgrades because much of the bottleneck was primarily on GPU.
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