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mZuzek said:
Azuren said:

Okami. Fire burns trees and ice, as well as lights torches. Water extinguishes fire and fills containers. Wind moves round objects, blows out fire, moves fans, and affects enemies. Then there are slashing maneuvers, bombs, sprouting trees, time dilation, changing the time of day by moving the position of the sun/moon or swapping them out... And these are all physics that can be used at any point in the games limited open world.

No, it isn't as organic as BotW, but it's also, what, ten years older? 

Look, dude, I'm gonna be the last person you'll ever see criticize Okami, but... you really can't compare its physics to Breath of the Wild. Like, just, don't.

I did, because they're similar. One just has the advantage of being ten years newer. I wasn't comparing them as a way to say Okami is on BotW's level, only that similar physics have been explored in the past (and hell, it happened in a very Zelda-esque game, too).



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