EricHiggin said:
Ya I think weapon and skill upgrades through flames were mostly if not always through story, since you're always running into the shops afterwards where you can use those items to have the blacksmiths oh so elegantly craft your upgrades. The skills allow for different play styles. It changes or enhances the combat. If you think the combat is boring, acquiring skills will help with that. The more skills you acquire the deadlier you and the boy become and the more options you have. Don't forget about the boy. Making sure he has more better skills and that his armor and weapons are upgraded is more important than you might think. He can be much more helpful, but then again, that may not be your style and may not fit your combat tastes.
I tried to keep it balanced when I played. Some purple enemies are really tough fights but doable, but some like the one or two shots just aren't worth it so it's best to leave them be and move on to something more reasonable or advance through the story some more. Dragon saving is interesting, but there's one who's a unique encounter and I really enjoyed that portion.
Ya like with DonF mentioning 40%, I'd say your 40% at the most. I was figuring around 25% at the least, so say 30% to 40%, somewhere in there. |
Well if you are masochist the purple enemies that one shot you are the way to go =p
The Valkyrie Queen on GmGoW is the perfect excuse for someone to hate himself to self-punish =p
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