Quantcast
View Post
Cerebralbore101 said:
curl-6 said:

Great post, but did you play Halo Combat Evolved back when it came out? Cos that had bumpmapping years before Ninja Gaiden Black.

So did games like Rogue Squadron II, Luigi's Mansion, and Starfox Adventures on the Gamecube if you played any of those.

Not to downplay Ninja Gaiden Black's visuals of course, it's a beautiful game to this day and definitely one of the best looking of its generation.

Yeah I did play Halo when it came out. I think I am misremembering though, on the first game with bumpmapping. I guess I never noticed the bumpmapping in all those GC games, even though I played all of them. Maybe it was because Ninja Gaiden took the bumpmapping to a whole other level? 

Tbh I never actually played Ninja Gaiden Black haha, I've only watched gameplay of it and seen screens, and I honestly can't recall enough about its use of bumpmapping to comment on it. As a late Xbox game though it wouldn't surprise me if it used bump maps in a more pronounced way than the older games I mentioned.

Here's some examples of its use in the GC games mentioned:

Last edited by curl-6 - on 19 May 2019