And for each story of how piracy lead you to buy something... there is probably hundreds if not thousands where they didn’t buy anything... just pirated... so...
Do stop and think, when it comes to the tales that piracy costs the developer money, how? If you were to steal the game by going into gamestop and literally going behind the counter and stealing a version of the game which they burned to dvd or cartridge, packaged, shipped and stocked and you stole, but... if you have the game files and I copy them... how does that cost a company money whereas when I cloned my steam library from one of my PC's to the other this week that didn't? But the rom folders I copied from one PC to the other did cost them money because it's piracy?
Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8