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I liked the previous State of Play but FF7R pushes this one ahead for me. I haven't been excited about an FFVII remake before, in fact I really haven't even wanted one. At E3 2015 I was unbelievably excited for Shenmue 3, but not a remake of one of my top 5 games ever. But seeing Cloud's new design and seeing Aeris has got me interested in seeing more in June. I'm still not hyped and they could really disappoint me if they are still planning to chop the game up into parts just to suck more money out of the FFVII teat. A full FFVII remake will still sell millions, FFXV and Kingdom Hearts III had phenomenal day 1 sales but FFVII would blow them away.

I did see a lot screen tearing which is probably unavoidable on an Unreal Engine game on PS4 that looks this good, but I hope they have some PS5 settings to improve things since it'll probably be a cross-generation title. That said, I don't want Nomura to hold the game back by implementing a massive overhaul for PS5, just some options to render at a higher res and frame rate would be nice.