Its a fighting game so i dont think its a demanding game. I mean tekken 5 was good on the psp and even street fighter 4 was ported to the 3ds
Agreed, in the sense this genre isn't as complex as many other genres. But it also depends on the engine the game is using.
I mean Tekken 7 and Soul Calibur VI seem to struggle on 8th gen consoles in regard to resolution. The base X1 especially which even lowers some graphics settings. DOA has been a technical marvel in past generations, but DOA6 was disappointing and only hits 1080p on X1X at 60 fps.
These NetherRealm fighters however have made the wise decision of sticking with Unreal Engine 3. Which seem to deliver good visuals at a higher resolutions and stable performance. Had this been built with UE4, there might not have been a Switch version.
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