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RaptorChrist said:

But wasn't VI built off of the same engine as the other SNES FF games? FF7 required a new build from the ground up, and was the first to use CG cutscenes. Just speculation, I could be wrong.

Yes, FFVII was entirely new, but something interesting is there was an early build developed in FFVI's engine, back before most of the game was decided. There's a picture of it in the Ultimania books and here.

Square have done this type of thing for lots of FF games, FFXIII had an early version with Yuna and Rikku standing in for the undecided characters, to test the battle system.