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Biggerboat1 said:
ArchangelMadzz said:

I get that you see it that way, but it's not legally revenue when the money goes through them to be filtered off to another company. Steam's revenue reports are theirs and do not include the money that developers get. 

Think of it this way.

If they did it your way imagine how shit their profit margins in their reports would be if their earnings report showed they LOST $40 for every 3rd party game they sold. That's 100's of millions of loss every single quarter. That doesn't look good, and it's obvious that's not the way they do things. 

No, because that $40 per game loss would be offset by the $60 dollars they bring in, leaving the profit (well, you still need to take off marketing / server costs / employee salaries etc.)

I own part of a small graphics design business - we sell printing to our clients, though we don't actually print anything ourselves, we outsource. The total money we receive from clients over the year is our revenue or turnover, the amount left after we take off what we've paid the printers plus our other costs & overheads is our profit.

In this instance we're the PSN equivalent and the printers are the 3rd party devs.

Oh yes of course I made a math mistake there, whoops. 

Okay, think of it this way then if we all still disagree then I'm happy to just go on my way.

This number includes Online serviced, game downloads and add ons.

So by using the same logic that 100% of purchases made through the store are counted in that that means all the add ons and lootboxes are counted in that as well as those purchases are made through the store. And I don't know about you but that seems a little low to me considering the billions and billions all of these companies are making through it that goes through the PSN store and the Xbox live store. 



PS4 and PC gaming

 

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