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The X One X might has the GPU power to render in native 4K, yet not to actually render 4K games. What you get now is games made for 1080p rendered at a higher resolution. It will look a bit better, just like rendering last gen 720p games on a 1080p screen. The assets, geometry, textures are still last gen. Same for games today rendered in 4K. There is no level of detail jump to go with the 1080p to 4K switch as there is between last gen and current gen games.

I have a 65" 4K HDR tv. HDR is what makes it worth it. 4K, I can see the difference when I stand at 5ft in front of the tv, can't tell the difference from the couch at 11ft. At 5ft 1080p still looks good, the only really noticeable difference is lack of or bad HDR.

Recommended max distance to benefit from 4K is at a 40 degree viewing angle, which is 1.2 x diagonal screen size, max 6.5ft from a 65" tv to be able to tell the difference. Basically diagonal size in inches divided by 10, that's how many feet you can sit away.

You can sit closer. A 40 degree viewing angle for 4K corresponds to about 100 pixels per degree. For 1080p the recommendation was to view the content at 60 pixels per degree or 1.5 x diagonal screen size for a 30 degree viewing angle. (To be exact 1.56 x diagonal size and 31.2 fov) To get close enough to a 4K screen for the same pixel density you have to sit at 0.78 x diagonal size for a 58.4 degree fov. That's 4.2ft from a 65" 4K screen. That's where you get max benefits. Of course since the screen is flat sitting that close is not ideal.