Areaz32 said:
How is that any different from Nathan Drake pulling an enemys head into a wall or Joel smashing an enemys skull over a tables cornor? We have already seen hand placements be 100% dynamic since the Uncharted 3 days and they even do it on railing. |
Because that's fewer variables that are comparatively easy to program for, and even then the first game cheated it with lots of sliding around hidden by the camera (something that even persisted in the recent GOW). I saw none of that in this demo. If Ellie had treated the corpse like it was propped up against any flat, perpendicular wall and moved right in front to interact with it I wouldn't have given it a second look; that's how it's practically always been done (including the first game). But who would even think to program such an action to dynamically interact with two surfaces at once, crouched, from the side, perfectly - let alone bother or even be able to? No game I've ever seen before. If it's not scripted, it's peerless.