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This is my thought process on on halo gears launches. May very well be wrong... we will know more at e3

• Multiplayer halo spinoff November 2018- it’s my thought process that while the single player team went to the drawing board after halo 5 the multiplayer people went straight to work. Creating this giant giant void of when the multiplayer/single player teams would be done.

• Gears spinoff(survival horror?) April-October 2019. Thinking that this is mainly splash damages baby.

New console early 2020-late 2020

• halo 6 early 2020-late 2020. 4.5-5 years dev time is long but 343 completely reworked their leadership team presumably for a single player relaunch. If the scope is vastly bigger than 5 it would make sense to take longer. I think for the multiplayer for the first 3 years only a small team would be working on it as most would be on the spinoff. Would give them 1.5-2 years of full staff to finish the project.

• gears 5- early 2021. This game shouldn’t take as long To make because the coalition is very proficient. They got gears ultimate and gears 4 out within what 3 years of company purchasing gears? I think it’s probable that if the game comes out in 2021 coalition will have spent time helping with other projects.




Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.