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DonFerrari said:

curl-6 said: 

Nintendo paid for its development because it fills a vacant niche in their lineup and gives them some street cred for having a 90+ rated "hardcore" exclusive. They knew when they bought it that it wasn't a multi-million selling cash cow. It's purchase was always about improving their image and countering the "Nintendo is just for kids" perception.

You are right, the game had a positive effect and even with low sales it was well received by the userbase (at least from what we can see here). I was being sarcastic because some people really seem to think anyone else would have paid for Bayo and its incredible selling potential.

Yeah that's it, there's a reason Sega didn't publish the second game and Nintendo had to step in; from the perspective of a third party publisher it just wasn't a very attractive proposition; a sequel to a game that was a commercial failure.