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irstupid said:
Typically never touch one unless on a future playthrough, or end game 100%

It ruins the experience using one. You get spoiled, you lose the sense of accomplishment for figuring out or doing something yourself. The game starts to feel like to do list, ect.

Only times I ever check one out during first playthrough is when I know how to do something, but the game mechanics seem to be shitty. Such as in BOTW, there is one trial that to get a chest you need to hit a ball with a hammer across water to a hole. After basically wasting all of my weapons attempting it, I reloaded and looked online to find out it 5 hits with hammer and 1 quick hit with sword, or X number of hits with sword or whatever the number was. I used the guide bcause the game had taken the enjoyment out of that portion for me.

But take a tales of game for example. Those games annoy me in their guides. When on my new game+'s for those games I am always amazed at what ridiculous things I need to do to 100% the game. It's always some BS like running back to some remote area to talk to some random person after doing one quest but before another. So many missable things that there is no way someone would get on their own unless they rescour the entire world after each completed mission incase some npc has a quick quest.


I would rather just watch some 100% playthrough on Youtube than play a game with a walkthrough.

Ughhh, yes.. absolutely. From a recent experience with Tales of Hearts R, no less.

I appreciate the work that went into devising those sidequests, which are generally good in Tales games, but at some point backtracking is a major chore.