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DonFerrari said:
Azzanation said:

Mate Halo gets released yearly however those devs aren't locked into making Halo games. Those devs are contracted to make 1 or 2 and they normally change after that. 343 is the brand designed to make Halo games, and they release them every 3 years. Halo makes a ton of money and expect no less with Halo 6. Look up how much Halo 5 made for MS and you will be shocked. You know why Halo profits so much and the sales seem to be less than the previous game? its because Halo isn't bundled as much as they use to be and Digital sales also take into account. Profits > Sales numbers. 

Disney have made 3 Star Wars movies since they purchased the franchise. 343 have made 3 Halo Games when they were formed. So what's your point?

It doesn't matter what Cobolt and Scrolls are, they are games released by Mojang so your point is invalid.

So what recent games have PD made outside of GT?  

You should be thanking MS for letting Rare make something new not bash them for locking devs into IPs and worried for future games if SoTs is successful.

I for one am looking forward to SoTs if your not. And I will be really happy if Rare support the game years on end.

All companies milk there big IPs if you see it as milking. Its just Halo is a lot bigger than the IPs you probably play which most likely die off and stop selling after awhile. Halo continues to profit massively and MS would be loving it.

Halo is no different to Mario, Zelda and Pokémon for Nintendo. Huge followings allow for more games made. That's the way it is. CoD releases a mainline CoD game yearly that different devs make. Halo mainline is made every 3 years with an exception of a spin off in between. 

 

The proof of Halo 5 sales will be those 70% digital attach ratio or the some Billion revenue that used the revenue of the console as well? Sure sure, go there. Let's pretend Halo 5 is even bigger than Halo 3. Still doesn't change the fact that 343i is stuck to Halo and that Bungie left because they were done with Halo.

Oh mate Don you never disappoint. 

You haven't proven anything apart from you saying Halo is a milked franchise. Much like majority of the major gaming franchises. You know, Final Fantasy, Monster Hunter, Pokémon, Resident Evil, Mario, Zelda, Gran Turismo etc. I can keep going but ill save my time. 

No one is saying Halo 5 is bigger than Halo 3, It also doesn't have to be. Halo is still making a fortune and that's why MS continue to make them. You would be stupid not to because Halo has one of the biggest followings in the industry.

Look how much money Halo 5 made in its first week.

https://www.gamespot.com/articles/halo-5-reaches-400-million-in-sales-to-become-bigg/1100-6431980/

^ Cant argue with facts. 

Your analogies are the most exquisite... so both titles having being release a same number of times by one developer is meant to mean anything?

You confuse me, what are you referring to? Star Wars and Halo releases? If so than Disney is definitely milking Star Wars much the same as MS with Halo. Is that a bad thing? No because I love Star Wars and Halo and would love to see more of them.

Your points to deflect are fantastic. So a game made by a small team inside the dev proves they have the freedom to dev what they want?

I proved you wrong with Mojang because Mojang release other games so your point is invalid. No need to keep going there.  

If you were to ask before GTS, you would be asking "what game PD released recently" because it didn't release any game in the last 4 years? Their contract haven't change as far as we know, so they having released and worked on different games than GT in the past and having no evidence of they wanting to do other thing and not being allowed doesn't prove at all that they aren't allowed to. Again let's go by comparison to ALL Sony devs, not a single one of then is mandated to release a specific game or be stuck on a franchise, not even the ones that answer directly to SEI, so why would the only case be the one that isn't even under SEI? Would that be because you want it to be?

That's because none of Sony's brands have been built from the ground up to do so. Ill use Turn 10 as an example. That company would not exist if the Forza series didn't exist. Its a dedicated brand made to make Forza games. Just like 343i with Halo. That's not forcing devs, that's the point of the existence of that company. Forcing is making a company make a game they don't want to. Bungie was a unique case and they didn't want to make Halo anymore, did MS force them? No that's why we have Destiny and 343i.

I'm not thanking or bashing MS for locking then to it. You have been rolling this crazy notion during all this conversation. I'm stating what is observable about MS practices.

What brands under MS that aren't built from the ground up are forced to make one IP? I am still waiting for that answer.

You need to stop comparing apples to oranges and two completely different business models.

Please prove any Zelda being almost yearly or Mario 3D or 2D... the fact that a game have a Mario, Zelda or Pikachu character doesn't make that a milked franchised, at most a milked char.

Lol i am not sure if you are you serious with this one? So games like Mario and Rabbits and Hyrule Warriors aren't classified as milking yet Halo Wars is? That right there is your flaw in your logic. So Mario tennis is not a Mario game? We aren't talking about Kameo's, we are talking actual games. Hyrule Warriors isn't Dynasty Warriors with Link Kameos, they are actual spin off games just like Halo Wars and Forza Horizon.

What's even funnier is that you are in a thread that's all about a company under MS creating a game with full freedom. 

 

 

 

 

 

 

 

 

Last edited by Azzanation - on 14 December 2017