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zorg1000 said:
VGPolyglot said:

They should try going for more mid-tier experiences.

I wish more developers/publishers did this.

I've been saying this since last gen. Every game doesn't have to be a bloated budget, "Triple A" project with hundreds of people working on it over the course of four or five years.

Unfortunately, I fear that these giant publishers have trained much of the gaming public to expect that every single retail release should be blowing your hair back with eye-popping graphics, fully voice-acted dialogue and hours of CG/FMV scenes for storytelling, and if the game doesn't have it, then it's cheap low-tier trash.