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flashfire926 said:
DonFerrari said:

GT6 released on PS3 as far as I know... GT5 released in 2010 and sold more than 10M (with prologue selling over 5M). No other racing franchise (other than MK) really get anywhere near in sale, so please show your evidence to close the studio.

So a simulation game that is so well done that Academy and FIA is a possibility to get a license is a bad game because?

And good that you already played GT Sport to know it have no way to be better than DC, even though considering the Sim part DC wouldn't be better than even GT4.

What is your point really. Just to take shit at the game you don't like and pretend that is some kind of universal thing?

Did I ever say "sim"? Nope. Even then, Project cars beats it in that category. I said driveclub will be the vastly better GAME than GT sport. That 10M was 7 years ago. Since then GT6 has only got 5M. How do you know it's well done if you haven't played the game yourself? Talk about hipocrisy.

GT is a sim and that is what their public want. And PC is very bad sim in case you don't know, it get nowhere near beating any GT game. Saying Street Fighter is a better game than Mario (being true or not) means anything when their public is different? Nope. So your point is useless... again you are basing your point in an unreleased game, Hipocrisy? Nope I played GT 1-6 and know the quality to expect from GT Sport, so expecting it to be better than DC isn't hipocrisy, but since you brought it, how can you evaluate GT Sport to be sure it will be worse than DC for sure?

Yes GT6 "only sold 5M" show which other racing IP got it. Owww besides MK none.

Qwark said:
You know I wish that I could say GT dissapointed me again. But by now I doubt that's even possible. The tracks and environments look bad, hell the whole gamd looks bad except for the cars. GT5 had a butload of content to justify the long development time. But this game has less content than Forza 5 and now also the online only bullshit bandwagon.

The game aim is completely different and it was made from ground up on new engine, new assets by a team that is 1/3 of Turn 10.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."