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RolStoppable said:
SWORDF1SH said:

That could be the answer but that doesn't relate to the data we have here. I'm not even sure if MS have given us the data to find out the average gaming hours per user.

Basically, if everybody that bought a console played an average of, for argument's sake let's say 20 hours per month. The rise or fall of YoY hardware percentage increase/decrease wouldn't mirror the YoY gaming hours increase/decrease so we shouldn't really use this data to work out the average gaming hours per user.

(...)

You misunderstood what binary solo meant. I don't have exact numbers, but the increase in Xbox One ownership (41%) would refer to total hardware sold, not a year over year increase for any given month. For argument's sake, last year in January the XB1 reached 10m in the USA, now one year later it has reached 14.1m. However, number of gaming hours for January increased by only 21% year over year despite 41% more XB1s in people's homes.

In that case I agree with your previous comment and agree with akaline too.