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RolStoppable said:

1. DLC is the only way that high quality games can be made - Let's not beat around the bush here. Development costs have increased and will continue to rise, yet game prices are staying flat. The numbers don't add up, so additional money has to come from somewhere. There is no conceivable way to provide gaming excellence without spending tens of millions on game development.

No. It's not.

The Witcher Developers gave DLC away for free.

Bioware gave a heap of DLC away for free for Mass Effect 3.

Overwatch gives all it's DLC away for free.

RolStoppable said:

2. DLC provides us with more Nintendo goodness - We all know this problem: Delays are common for Nintendo games, so we go through periods where we are starving for more Nintendo content and subsequently become prone to console ourselves with third party software. And then we regret it and feel bad about ourselves because we didn't have enough patience to wait for the next Nintendo title. DLC for Nintendo games is the solution.


Or. They could do what games used to do. Have an "expansion pack" which often was a game in-of itself. It wasn't junk like Horse Armour.

DLC breaks up expansion packs into smaller entities, but charge an overall higher price.

RolStoppable said:

3. DLC allows us to give Nintendo more money and keep them in business - If you are a regular visitor of video game forums, you've come to expect a monthly (or weekly) "Nintendo should go third party" thread which argues that Nintendo has run out of chances and is on the brink of exiting the hardware business. The common error these people make is that they severely underestimate how much we are willing to throw money at Nintendo. A Switch T-shirt for Link is a good deal.


Or. They could look at other business models. Advertising, Micro-transactions or rely on the quality of their titles to help drive higher volumes.

Nintendo doesn't have to rely on it's first party games selling many-millions as it's business model doesn't purely rely on it, it's fine to have a few loss-leading game franchises if it sells more hardware to attract other developers so they can gain more licensing fee's.

RolStoppable said:

5. DLC allows us to claim that Nintendo is keeping up with industry standards - While Nintendo is still lagging behind in offering exclusive preorder bonuses and a selection of five different special editions at launch, the asking price of $2.50 for a single Fire Emblem map is nothing to scoff at. Likewise, Nintendo may still stubbornly subscribe to the notion that games shouldn't get GBs of patches right after launch, but at least on the DLC front we already have a promising future ahead of us.

Nintendo should try and set a better example and lead the Industry, not merely fall short or match it.

I despise DLC in all it's incarnations. Give me an expansion pack, make it substantual, take my $50 AUD, otherwise you don't get a sale. That simple.



--::{PC Gaming Master Race}::--