billy07 said: I'm sorry but I don't remember a sequence in either Planescape and much less in Deus Ex where the storyline focuses on examiniing and discussing various philosophical issues for almost an hour straight, ala MGS2. |
You might think that is great, but most people will disagree that grinding the story to a halt and rambling on for an hour is a good thing. It fails on pretty much every level of quality storytelling. It might appeal to you personally but to most people, it's pretentious and counterintuitive to how a good storyteller would work a philosophy into a plot.
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