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Well, exclusivity is not that important on a platform which gets usually the best version of a game (unless the devs screw it up), but I'm looking forward to these titles which will be at least timed exclusives (since no platform owner moneyhats the developers, every "PC exclusive" could go multi-platform later, if it makes sense to the developers).

Star Citizen  (PC version first, other versions not yet announced):

Torment: Tides of Numenera  (PC version first, other versions not yet announced):

The Bard's Tale IV  (PC version first, other versions not yet announced):

Psychonauts 2 (PC version probably first, PS4 + Xbox versions later):

Dreamfall Chapters: Act 5 (PC version first, PS4 version will take a while, WiiU version canceled?):

Divinity: Original Sin 2 (PC version first, other versions not yet announced):

Battletech (PC version first, other versions not yet announced):

Obduction (PC version first, other versions not yet announced):

Asylum (PC version first, mobile versions later, other versions not yet announced):

The Journey Down: Chapter 3 (PC version first, iOS version later, other versions not yet announced):

The Mystery of Oak Island (PC version first, other versions not yet announced):

Kentucky Route Zero: Act 4 + 5 (PC version first, other versions not yet announced):

Unavowed (PC version first, other versions not yet announced):

Also some already release PC (timed?) exclusive already released this year:

 

X-COM 2 (PC version first, other versions not yet announced):

Grim Dawn (PC version first, other versions not yet announced):

Deponia: Doomsday (PC version first, other versions not yet announced):

Shardlight (PC version first, other versions not yet announced):