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Kwaad said: stewacide said: While the VC and GameCube controllers are options for circumstances where developers really need all those buttons (Smash Bros will really push adoption of both for the Wii), I think Zelda is the perfect example of how to do a traditional game with the Wiimote: map common actions to simple movements that can be done as lazily or energetically as you want. Actually from what I've read... alot of people hate the fact you have to move your arm to swing the sword. It's like a button. there is no detail in it. You just jerk your hand. dont matter what way, or how. I was VERY dissapointed on that in zelda. I loved the pointer tho.
Yes that´s true it is something like "digital" arm swinging... a bit annoying but I didn´t get bored of it. At least there is something to proof for the next Zelda on Wii - better graphics, better sound, and better control Topic: I guess even if the Wii will sell most the competition can still sell 30 to 50 million consoles each. You can see it with DS and PSP: DS is selling like crazy but PSP is far from struggling it could manage to sell 15 million units in Japan alone and 20 million in the USA. So could the PS3. I guess the PS3 will sell about 50 million units worldwide till 2011 if Wií wins this generation. That would still be a decent number.