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Part 3: Across The Ocean

So last we spoke we were just outside the Ruins, ready to get some new goodies. Nothing can possibly go wrong in a ruin, now, can they? I disagreed so decided to change playable character. After messing around with Kratos and Raine for a little, I decided it was still a little premature for me and returned to the portable home I call Lloyd.

As for the dungeon itself, simplistic enough. One corridor, one room, three entrances and the aim of the game is to raise or lower platforms. A sneaky Mimic chest caught me off guard, he was too tough to fight sadly so he can hold on to his treasures for a little while longer. Aside from that, having a dedicated healer in the team is a massive boon. Platforms raised, treasures plundered, onto the boss! A strange dog like fire thingy with a couple of underlings; dispatched without too much difficulty. Though, it is ramping up.

So now The Chosen prays and receives some wings for her trouble. Pretty neat, right? Comes with a nifty new art too, even if it does take a while to load. Our next stop is a port city called Palmacosta, but how to get there? Regrouping in the nearby town and progressing onwards through a trail. Upon entry a strange assassin like woman appeared to cause trouble, but she fell down a hole. How unfortunate! I almost feel bad for her...

Progressing further through the Ossa trail was uneventful, however little forest spirits with squeaky voices do grate. We catch up with our purple assassin down the road and her circular associate. A tricksy fight as she packs a punch, but dispatched. We'll be seeing more of her...and looking at the OP, and having played the sequel, it seems we'll see her quite a bit more.

Anyway we arrive now at a small fishing village. It seems people don't want to sail for monsters, but after persuading (or forcing?) a small fishing boat to make the crossing, uneventfully I stress, we arrive at Palmacosta and our latest destination. You really get a feel for the size of the place, and the thug life I appear to be leading as I bump into a group of ruffians near immediately. I'll get you a replacement for your broken drink I promise!

But, not now. Now we rest in the inn and get ready for another adventure tomorrow! One quick note, as time has gone on and new arts unlocked, the battle system has improved exponentially. Shame the camera hasn't though!



 

Here lies the dearly departed Nintendomination Thread.