Ka-pi96 said:
Because VGC is sold to consumer. Sold from retailer to consumer. NOT shipped to retailer. That's why when Sony/Microsoft/Nintendo announce shipped figures they are higher than VGCs figures, and if they aren't then VGC adjusts the figures down accordingly. Yes it is impossible to track every sale, that is why they track what they can and then extrapolate that to fit the market size. It is all explained here http://www.vgchartz.com/methodology.php |
Mind explaining how they keep in contact with every retailer across US and Canada to tally every console and video game sold? You know this is virtually impossible right? My guess is they have insiders at the companies that give them more accurate numbers how how much was shipped to retailers to restock shelf space. Its impossible to talk to every store owner and every major retailer to come up with numbers thats so close to the shipped numbers. They must have a shit ton of autistic people with elephant memory working at this site that have the patience to contact every store and count up everything they sold. Even the link you sent me has what i suspected all along ------> (Consulting with publishers and manufacturers to find out how many units they are introducing into the channel) which im sure is the mostly used method since it makes the most sense and gives the most accurate number. As long as the retailers demand more consoles to restock their empty shelves it should be considered sold anyway. No one is talking to every store owner and counting sales, if thats true im considering believing what Santa Claus does is possible.







