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It's a difficult one, because would they change if they were still selling well, probably not, so ergo thereby they only changed because they had a potential failure on their hands.

So do they deserve praise for changing their path because they were selling badly... probably not. To me they still haven't really shown their backing of this generation yet, so maybe in a year or two when we see how many new games they throw at it (and i mean games developed in house and not paid for exclusivity)... then i will judge them.



Making an indie game : Dead of Day!