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foxtail said:
Soundwave said:

Meanwhile Nintendo's happy to fund things like Wonderful 101, which apparently had a large budget at that, and proceeded to flop in Japan and then everywhere else worldwide. Would they allow a Western studio to do that? No way. 

Wonderful 101 was greenlight because Hideki Kamiya has proven himself as a skillful developer with good work ethic and has built his relationship with Nintendo with games like Viewtiful Joe on the Gamecube.  

Talent is hard to find and relationships take time to build, even Rare took time.  Though Nintendo should be actively looking for possible talented and driven partners in the West.

Nintendo could also strike deals to make another Epic Mickey, Goldeneye Reloaded or Rogue Squadron but it requires the right talent pool and the opportunity for a license must exist first.

Epic Mickey and GoldenEye Reloaded are not Nintendo financed titles. 

They basically only finance Japanese games, so either there's only talented people in Japan or there is some kind of bias here. 

Not even Nintendo themselves operated this way in the 90s. Things like Rare and Rogue Squadron would not happen with today's Nintendo. 

Why is Nintendo so reluctant to give a Western dev a shot at an original IP?

I love Platinum Games, but they get to work on 2 funded titles right off the hop of their own choosing, meanwhile Retro has been paying their dues at Nintendo for 13+ years now and still hasn't been able to work on more than 1 Nintendo game at a time and when they do it's a pre-existing IP. 

It just seems to me to be a pretty strong double standard.