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dirtylemons said:
Mr Puggsly said:

They present Beyond as if your decisions really mold story, but they really don't. The most control you feel you have is when you build an ending at the end.

That's simply not true. The final sequence may be the only period in the game where the player is presented with entirely different scenes based on their choice, but each sequence before that plays out in varying manners. So to say that your decisions don't really mold the story is definitely inaccurate.

You basically just decide how the character will spend her life. The most significant part of the ending is the same for all playthroughs.

Also, I found it odd I can choose to have an ending with someone I never developed a connection with in my playthrough.

Lastly, I'm disappointed that trailers used a scene from the epilogue where she's looking over the city in ruins. It was misleading about what occurs in the game.



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