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Really interested to see the full effect of this change, how well will it actually pan out, such as how the difficulty of the game will be effected. Someone could be doing a dungeon with less hearts or items as someone else. I wonder what sort of system will be in place for when you actually get to keep the items. Pay a higher price, rent it a certain amount of time(s) or maybe complete a task?
The combat is looking interesting as well with everything being tied to the new magic meter. Allows for more perhaps more strategic battles.
Nice to see them do some new things and I hope they continue this trend to Zelda U