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richardhutnik said:

Waiting for the permaban to kick in, so will end up saying that this is the donut.  Niche is going Indie, anything else is go big or go home.  Indie means flaws and far lower production value.    Pretty much my final thread here.

I'm not sure why people think this. AAA games have higher production value and can distract from their flaws with bells and whistles and sheer bombast. Indie games can't hide their flaws with sheer sensory overload, so they tend to be more mechanically sound.