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After following the game business for almost 20 years now, I have to say, I almost think "winning" the console generation isn't the right term.

Generally the company that makes the least amount of mistakes with their hardware tends to win each hardware cycle. It's less about winning than it is about not making mistakes.

People just want an affordable piece of hardware that gives them access to the widest variety of games. It's not for hardware makers to dicate or lecture the consumer on what types of games they should be playing.