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VGKing said:
walsufnir said:
VGKing said:
walsufnir said:
Killzone devs saying PS4 has no bottlenecks? Wow, surprising, first party-devs praising the system :) And of course wrong, every system has bottlenecks, it's just a computer and they all have bottlenecks.

Not just 1st party, all developers are praising the console, even indies. Not 1 negative thing has been said about the console.

I think the console did have a bottleneck and that was the 4GB of GDDR5. Eventually it was going to be an issue which is why they upgraded to 8GB.

It doesn't matter what you think, it of course has bottlenecks, like every other computer. Again, I repeat it just for you again, this doesn't have to be bad but it's the way it is. Like it or not.

NO, IT DOESN'T. Are you calling Guerilla Games liars?

A bottleneck is something that limits something else such as a low amount of RAM limiting the kind of graphics than can be displayed or a weak CPU that limits frame-rate.

The PS4 uses an APU design, everything works together. The GPU/CPU/RAM all play nice with each other. None of these components are too powerful or too weak. It is a balanced system designed to be easy to work with. NO BOTTLENECKS. NOT 1 LIMITNG FACTOR.

Could the PS4 be more powerful? Of course. But power isn't what is being addressed here, efficiency is.

Yeah, that's not possible. No system can ever achieve 100% efficiency with 100% of its parts 100% of the time. There will always be waste.

It's not that GG are liars per se, it's just that this is PR talk, not literal.