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1: Nintendo games are always the best sellers on Nintendo consoles, though there are some exceptions.

2: Ever since the N64 days 3rd parties have halfheartedly supported Nintendo consoles, and many of the biggest 3rd party titles have been left off Nintendo consoles altogether during this time like MGS and GTA for example. And yes, I know MGS appeared on the GC as a port/remake of the first MGS, and GTA appeared on DS in Chinatown wars... not the same thing as having a flagship game in the series launch on a Nintendo console.

3: Nintendo themselves. Unlike Sony or M$ who have no problem sharing the spotlight with major 3rd parties and their software, Nintendo does not actively push or advertise major 3rd party games on their consoles. Sure, occasionally they'll throw gamers a bone like "rescuing" Bayonetta 2 from certain doom, and actually signing a deal for some exclusive 3rd party games like they did with Capcom during the GC era (most of which were promptly ported to PS2).

4: Nintendo's audience. This also ties in with #2, because while SEGA, Sony and M$ have all gone for older gamers, Nintendo has always targeted younger gamers and families. Not a bad thing back in the NES/SNES days, but a terrible business decision in today's market with the majority of gamers in their 20s and 30s and who constantly crave cutting edge technology and new and challenging gameplay experiences rather than the same-old that Nintendo continues to offer on their consoles.

So basically there's only one reason that 3rd party games don't sell well on Nintendo hardware... and that reason is Nintendo.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.