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Kinect (rumored)

Feature Xbox 360 Kinect Sensor Durango Sensor
Field of View (FOV) 57.5˚ horizontal by 43.5˚ vertical 70˚ horizontal by 60˚ vertical
Resolvable Depth 0.8 m -> 4.0 m 0.8 m -> 4.0 m
Color Stream 640 x 480 x 24 bpp 4:3 RGB @ 30fps640 x 480 x 16 bpp 4:3 YUV @ 15fps 1920 x 1080 x 16 bpp 16:9 YUY2 @ 30 fps
Depth Stream 320 x 240 16 bpp, 13-bit depth 512 x 424 x 16 bpp, 13-bit depth
Infrared (IR) Stream No IR stream 512 x 424, 11-bit dynamic range
Registration Color <-> depth Color <-> depth and active IR
Audio Capture 4-mic array returning 48 Hz audio 4-mic array returning 48K Hz audio
Data Path USB 2.0 USB 3.0
Latency ~90 ms with processing ~60 ms with processing
Tilt Motor Vertical only No tilt motor

 

PS4 Eye (official)

External Dimensions

Approx. 186mm x 27mm x 27mm (width x height x depth)

(tentative)

Weight Approx. 183g (tentative)
Video Pixel (Maximum) 1280 x 800 pixel x 2
Video Frame Rate

1280x800 pixel @60fps

640x400 pixel @ 120fps

320x192 pixel @240fps

Video Format RAW, YUV (uncompressed)
Lens Dual Lenses, F value/F2.0 fixed focus
Capture Range
30cm~∞
Field-of-View 85 degrees
Microphone 4 Channel Microphone Array
Connection Type PS4 dedicated connector (AUX connector)
Cable Length Approx. 2m (tentative)

PS3 Eye toy specs are so bad it's not worth mentioning.