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Just no.

Heavy Rain is by far the best use of motion control in a game out there (to those that like it in the first place) and the reason is pretty simple. Almost every game tries to use motion as a new input method while Heavy Rain uses it to engross the character; the player acts instead of directing. It would be a challenge to incorporate this but when I play Zelda U I'd much rather get sucked even deeper into the game than see Link swing around his arms like a moron copying my motion. I'm not a professional fighter.